The "epic" heroes are represented by the color gold and consist of:
Sapphirix , Great Sage , Arctic Lord , Chiron, Renee Ven, Abyss Demon
Pan Goli, Carol d'Belle , Pounder , Blockhead
Hydrasaur , Dark Rider , Demon Slayer , Skull Mage
Glory Priestess , Air Elite , Savage Chief , Blitz Bomber
Sapphirix | Great Sage |
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Ranged Attack Air Unit. Aggressive hero Deals (1350+66% ATK) DMG to targets. Also deals +50% DMG in Battle Royale. | Melee Attack Ground Unit. Dashes towards 3 enemy Heroes, dealing AoE DMG. Locks skills of furthest hero for 10s. |
Arctic Lord | Chiron | Renee Ven | Abyss Demon |
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Melee Attack Ground Unit. Aggressive hero charges at furthest enemy Hero dealing (1929+120% ATK) DMG and returns to start. Deals (207+15% ATK) DMG to all foes in its way.
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Ranged attack ground unit. Aggressive hero increases sharpshooter ATK by 10% and creates 2 clones with 30 HP and 30% ATK. Costs 4 Rage. |
Ranged Attack Ground Unit. Aggressive Hero revives hero to 5% of its Max HP. Costs 5 Rage.
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Melee attack ground Unit. Aggressive hero when attacked. Cast to restore HP to yourself based on 24% DMG taken and to allies based on 22 DMG taken for 14 secs. Costs 4 rage. |
Heroes and Troops attack nearest target first. Mercenary: Warrior | Heroes and Troops attack defenses first. Mercenary: Shooter | Heroes and Troops attack defenses first. Mercenary: Shooter | Heroes and Troops attack nearest targets first. Mercenary: Warrior |
Pan Goli | Carol d'Belle | Pounder | Demon Slayer |
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Ranged attack ground Unit. Aggressive hero launches a fireball taht deals 2000 (+63% ATK) DMG reducing HP by 101 every 0.5 secs for 8 secs. Costs 4 rage.
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Ranged attack ground unit. Summons Snowy, a mini snowman with 40% DMG Reduction, 100% of Carol d'Belle's HP and 60% of her ATK. |
Melee attack ground unit. Leaps and lands on a random spot. Deals (693 + 18% ATK) DMG to multiple enemies nearby inflicting stun for 2 sec.
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Melee attack ground unit. Deals (1680+30% ATK) DMG to multiple enemies within a large radius. |
Heroes and Troops attack nearest targets first. Mercenary: Wizard | Hero attacks nearest targets first, troops attack resources first. Mercenary: Willy Fox | Heroes and Troops attack defenses first. Mercenary: Ox Warrior | Heroes and Troops attack nearest targets first. Mercenary: Executioner |
Blockhead | Hydrasaur | Glory Priestess | Skull Mage |
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Melee attack ground unit. Increases ATK Rate by 6% and SPD by 20% for hero and executioners for 15 sec. |
Raged attack air unit. Restores (612+85% ATK) HP to Heroes.
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Ranged attack ground unit. Restores (612+85% ATK) HP to a single target. | Ranged attack ground unit. Increasees ATK by 72 and ATK Rate by 20% for Hero and Wizards for 15 sec. |
Heroes and Troops attack nearest targets first. Mercenary: Executioner | Heroes and Troops attack nearest targets first. Mercenary: Colossadrake | Heroes and Troops attack nearest targets first. Mercenary: Wizard | Heroes and Troops attack nearest targets first. Mercenary: Wizard |
Dark Rider | Air Elite | Savage Chief | Blitz Bomber |
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Melee attack ground unit. Increases ATK by 85 and DMG reduction by 20% for hero and Executioners. | Ranged attack air unit. Deals (1020+40%ATK) DMG to multiple targets. | Melee Attack ground unit. Restores HP ( 1275+50%). Also recovers 1910 HP in 5 sec and increases SPD by 20% for 5 sec. |
Ranged attack ground unit. Fires a shell dealing (1403+61% ATK) DMG to the target.
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Heroes and Troops attack nearest targets first. Mercenary: Executioner | Heroes and Troops attack nearest targets first. Mercenary: Colossadrake | Heroes and Troops attack defenses first. Mercenary: Ox Warrior | Heroes and Troops attack nearest targets first. Mercenary: Shooter |